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PlanetLooter

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Devlog

  • Update 0.1.1.2
    July 30, 2021 by AlexOnTheMoon#ui, #balance, #resources
    This is a minor update to add some features and experiment with balance Resources and upgrades: - new resources types - enemies drop more resources - some resources' cost include multiple items types... Continue reading
  • Update 0.1.1
    July 21, 2021 by AlexOnTheMoon#ai, #enemy, #levelgen, #upgrades
    Enemies behave like a piece of wood so it's time to change it They will move at you when taken a shot. No more distant trolling They will take some pals who was nearby. In fact - all of them so keep i... Continue reading
  • Update 0.1.0
    July 18, 2021 by AlexOnTheMoon#Open World, #Roguelike, #Space, #shooter, #minecraft
    Last week was devoted to polishing and adding some new mechanics: added cruise filght mode added enemiy ships' explosions (piew-piew-piew..... baaang) reworked upgrade system: you're now able to up yo... Continue reading
  • Updated visuals and mining mechanics
    July 14, 2021 by AlexOnTheMoon
    This time I went deep in polishing the game: - add shot knockback and sparks. Damn that's satisfyin' - reworked planet generating system. Who is Perling btw? - reworked mining mechanics - add dynamic... Continue reading
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